CS2 Items

Documentation for the Counter-Strike 2 item endpoints. All files are served as static JSON arrays/objects.


agents.json

Contains data for all equipable player models (Terrorist and Counter-Terrorist agents).

all.json

A massive 63MB compilation of every single item, skin, and asset available in the game.

base_weapons.json

The default weapon definitions (AK-47, M4A4, AWP, etc.) without any skins applied.

collectibles.json

Data for displayable account items like Operation Coins, Major Trophies, and Service Medals.

collections.json

Groups skins into their respective map or operation collections (e.g., The Cobblestone Collection).

crates.json

Information on all unboxable containers, including Weapon Cases, Sticker Capsules, and Souvenir Packages.

graffiti.json

Lists all spray patterns and graffiti boxes.

highlights.json

Featured, popular, or newly released items typically showcased in the main menu store.

inventory.json

Structures and schemas for base player loadouts and inventory management.

keychains.json

Data for weapon charms and keychains.

keys.json

Consumable keys required to open weapon cases.

music_kits.json

All equipable Music Kits, including standard and StatTrakā„¢ variants.

patches.json

Sew-on patches that can be applied to player Agents.

skins.json

Weapon skins grouped logically by weapon type and rarity.

skins_not_grouped.json

A massive flat array of all weapon finishes without any hierarchical organization.

stickers.json

Data for all weapon stickers (Paper, Holo, Foil, Gold, Lenticular).

sticker_slabs.json

Formatting and coordinate data for custom sticker placements on weapons.

tools.json

Utility items such as Name Tags, StatTrakā„¢ Swap Tools, and Storage Units.

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